摘要
针对多通道投影视景仿真通道间帧不同步,以及视点、角色对象位姿不一致的问题,研究基于分布式vega数据插播技术的多通道投影视景仿真方法,解决通道间帧同步和视点一致性问题。实验表明该方法对于多通道投影视景仿真开发具有简单方便,通道间帧同步性能好,视点、角色对象位姿完全一致的特点。
Against the problem that frame between channels is non synchronous,and view point,pose of players is inconsistent for multichannel projection virtual simulation,invesitigate the method of multichannel projection virtual simulation based on the technique of data broadcasting belong to distributed Vega,solve the problem of frame alignment between channels and cohererence of view points.The results show that the method have characteristics that it is csay and convenient for develop muhichannel projection virtual simulation,performance of frame alignment between channels is good,view point,pose of players is absolutely coherent.
出处
《微计算机信息》
2009年第13期208-210,共3页
Control & Automation