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基于Unity3d和Kinect的核电体感畅游系统的设计与应用 被引量:1

Design and Implementation of Nuclear Power Somatosensory Roaming System Based on Unity3d and Kinect
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摘要 传统虚拟核电漫游系统存在运行不流畅、画面效果不佳等问题,且键盘鼠标交互方式缺乏一定的趣味性。设计基于Unity3d的虚拟核电畅游系统,研究场景实时动态加载、场景优化等关键技术;引入Kinect深度传感器,利用骨骼跟踪技术,对体感设备捕获的数据进行分析,识别人体动作姿势,将识别的姿势映射到虚拟场景中并进行体感交互;从而满足系统的流畅度、效果真实性、交互性和趣味性。结果表明,通过核电体感畅游系统,用户可以方便地在虚拟核电厂内浏览,对核电站的运营与检修、科普宣传和人员培训具有很大的应用价值。 Just because present virtual nuclear power body sense system is not smoothly running,poor picture,but also the lack of fun in a certain way to interact with the keyboard and mouse.In this paper,the design of virtual nuclear power body sense system based on unity3d researches real-time dynamic loading,scene Optimization and other key technology;and introduces Kinect depth sensor,and use Kinect skeletal tracking technology to analyze the data captured by somatosensory equipment,and recognize human gestures,which will be mapped to the virtual scene and interacted with the body feeling in order to meet the system Fluency,authenticity,interactive and interesting effect.Experimental results show that the system makes users more convenient to browse the virtual nuclear power plant,and it has great application value in the operation and maintenance of nuclear plant and the future of nuclear science popularization and personnel training.
作者 周建秋 陈卫华 李丹 杨正辉 Zhou Jianqiu;Chen Weihua;Li Dan;Yang Zhenghui(State Key Laboratory of Nuclear Power Safety Monitoring Technology and Equipment,China Nuclear Power Engineering Co.,Ltd.,Guangdong,Shenzhen,518172,China)
出处 《仪器仪表用户》 2020年第6期39-44,共6页 Instrumentation
关键词 Unity3d Kinect 骨骼跟踪 体感交互 Unity3d Kinect skeleton tracking somatosensory interaction
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