摘要
当今社会,移动平台游戏已经成为人们休闲娱乐的首选,如何设计一款好的休闲游戏?如何吸引更多的玩家?为了回答这些问题,文章根据游戏过程和用户体验,将移动平台休闲游戏划分为反应力游戏和解谜游戏两类。通过分析游戏中的随机性和关卡设计,探讨如何提高游戏的游戏性,获得更多的用户,为设计者提供设计模型和理论参考。
With the worldwide popularity of mobile platform game,in which has become the first choice for entertainment.How to design a good casual game? How to attract more players? To answer these questions,the article divides the mobile platform casual games into the two types of reaction force games and puzzle games according to the game process and user experience.By analyzing the randomness of the game and level design,this paper explores how to improve the entertainment of the game in order to get more users,and provides designers with design models and theoretical reference.