摘要
在系统的可视化仿真过程中,三维图形的处理是一个关键技术问题.介绍一种在Visual C++语言环境 F.利用Open GL工具绘制 3DS维图形的方法 给出 C++定义的数据结构.和
Thre dimensional representation of entities is one of the key technigues in visual simulation of Systems. To facilitate the 3D realization of a visual simulation environment Oriented to engineering applic- ations, an integration of various graphical programming techniques can be used. An integration method of VC++, OpenGL and 3DS is used to develop a mining oriented visual simulation application, including the data format of 3DS, the transformation of 3DS dtu structure into VC++ format, and the 3D representation of entities by OpenGL. Technical details of the integration method are described and some examples of program seg- ments with a visual presentation oriented to mining application are illustrated.
出处
《北京科技大学学报》
EI
CAS
CSCD
北大核心
2001年第6期563-565,共3页
Journal of University of Science and Technology Beijing
基金
国家自然科学基金资助项目( No.79870059)
教育部骨干教师资助计划项目