摘要
介绍了视景仿真开发软件MultiGen Creator/Vega,结合矿井视景仿真的实例说明了利用该软件创建实时仿真程序的过程,论述了在矿井模型建立过程中细节层次结构、公告牌技术和纹理贴图等技术的实现,以及使用Lynx及API函数的系统开发方法,仿真结果表明,基于Creator/Vega的矿井视景仿真系统取得了良好的效果。
The software MultiGen Creator and Vega which are used in scene simulation are discussed at first. The procedure to create the scene simulation system by Creator and Vega is explored using a case of mine scene simulation. Several key techniques were introduced during the modeling of mine, such as LOD, billboard, texture and developing method of Lynx and API functions provide by Vega. The result suggests that the scene simulation system of mine based on Creator and Vega is effective.
出处
《有色金属(矿山部分)》
2009年第1期56-58,共3页
NONFERROUS METALS(Mining Section)
基金
国家高技术研究发展计划(编号:2006AA06Z137)